TAKE CONTROL OF THE WAY YOU WORK OUT
TAKE CONTROL OF THE WAY YOU WORK OUT
VISUALIZE YOUR PROGRESS
VISUALIZE YOUR PROGRESS
“I LOVE LOOKING AT BIG NUMBERS IF ANYONE SAYS THEY DON'T LIKE BIG NUMBERS THEY'RE LYING.”
“I LOVE LOOKING AT BIG NUMBERS IF ANYONE SAYS THEY DON'T LIKE BIG NUMBERS THEY'RE LYING.”
[Wellness & Health App]
Client — N/A
Role — UX Research, UX/UI Design
Tools — Figma, Notion, Google Slides
Identify
How can we provide people with a customizable hub to track and monitor their progress and health metrics?
Everyone exercises differently: whether it’s because of age, sport, location, or personal interest people each have their own unique journeys in regards to fitness and maintaining their health. So it stands to reason that every user is looking for something different when it comes to an application. Cyclists, runners, and walkers may have a different set of goals than those just looking for a workout of the day. However, the one commonality between all these different groups is that everyone loves seeing the journey they have set out on and seeing how far they have come since they started.
Research
Show Me The Numbers
Prototyping
Evaluate
Insight
Consistency
Insight
What is This?
Pain Point
Consistent Language Design
Recommendations
What I Would Like to Change Going Forward
Working as both a Designer and Researcher, I prototyped a pre-alpha version of a fitness and health application made to cater to the needs of a wide variety of demographics and lifestyles. Over the course of two weeks, I conducted user research and usability tests to aid me in establishing a set of flows within the app; with the goal of giving users flexibility in how they approached workouts in the app. As planned, the app will release never.
I conducted one round of directed storytelling interviews and the most unanimous feedback across all participants was giving users the ability to visualize their stats and information. Interviewees on average enjoyed the functionality that their current apps already provided, but all of them emphasized their desire to see even more information, both during the workout as well as afterwards. Some users even asserted that they would never switch from their current apps due to the history and stats tracked on their current apps, and that losing this data was a prohibitive factor in switching.
Throughout the design process and early rounds of receiving feedback, there were a number of different visual styles that I wanted to emulate as I felt they effectively communicated the goals and intent of each screen with the flow. To this end, user feedback suggested that this was successful, however they criticized the inconsistency in the app as a whole, and suggested that having a centralized navigation or home button throughout would be more useful.
In a similar vein, users also stated that overall, the prototypes were easy to navigate and generally made sense in regards to usability. That being said, numerous participants expressed that they did not understand what some visual elements represented or were prompting them to do. In particular, there was a drag up menu available in the active exercise menu which displayed more in-depth information, but no users were able to figure out how to access it, or even realize that this extra menu was present.
Next Steps & Learnings
Due to the variety of input, lifestyles, and exercise habits there was equally many existing applications that I attempted to draw inspiration from due to participants feeling that these apps already perform well enough, but due to this each new screen did not feel stylistically or visually consistent with each other.
While there are a number of directions that I could go in based on user feedback, the most important aspects that I would like to improve upon if I had more time are addressing the pain point above, to overhaul the overall style and design to be more standardized. This would involve removing some of the current implementation, while also implementing more screens and menus to guide the user’s experience, hopefully while maintaining the balance of feeling simple and intuitive.
Secondly, would be to continuing to improve and revamp the way the workout information is visually represented. As currently constructed, users can view the information, but I feel like they cannot interact with this information in a meaningful way and the visual representation is not exciting. Users want to be excited or motivated when viewing their stats and previous workouts, and what I have right now does not reflect this.
Insight
Keeping it Simple
Based on the feedback of the initial directed storytelling sessions, I determined that it was important to isolate the main screens that would be related to what was specifically requested during the interviews, which led me to prioritize the creation of a home screen, active exercise screens, and information screens which could be accessed through the profile to view in-depth records.
Deliverable
Quick Start
With one of my primary design goals focusing on the simplicity of the design, I wanted to be sure that starting a workout from the home screen was as easy and as fast as possible. To give users a more customized experience, the active exercise screens would differ based on what type of workout
Deliverable
Visualization
As the overwhelmingly most discussed functionality from the interview sessions, it was obvious that I needed to include and highlight summaries of users’ previous workouts in a readily available and easy to understand way. I drew inspiration from several apps that participants mentioned using including: Strava, Nike Run, Samsung Health, and Polar.